PlaySpectrum

Math / Turn and stretch

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One move in the plane

Turn and stretch

Score 0 / 100

A pair of numbers can mean one motion: stretch by a length, turn by an angle. Multiplying by that pair does both at once to every point in the plane. That is the job of as a move — not as a mystery root of a negative (komplexa tal). Purpose first: turn and stretch. The letter i comes later as “a quarter turn.”

Origins
Cardano &
Bombelli

1500s algebra stumbled on square roots of negatives while solving cubics. Bombelli learned to compute with them anyway. The plane picture came later.

Wessel, Argand,
Gauss

Around 1800: draw the pair as a point / arrow in the plane. Multiplication = rotate and scale. Suddenly the “imaginary” was a move you could see.

i as a
quarter turn

Multiply by i twice and you reverse direction — a half turn. So i itself is a quarter turn. That is the everyday picture we keep.

Honesty: we lead with the move. We do not open with √(−1) as a scare.

Drag stretch and turn — watch the arrow

Start with a point (arrow from origin). Choose a stretch factor r and a turn θ. The product arrow is the original, stretched by r and turned by θ. That pair (r, θ) — or its grid form a+bi — is one move (multiplikation = rotation + skalning).

r = 1.5 · θ = 40° · product ≈ (0.57, 1.61)

Grey arrow = original (length 1). Bold = after stretch and turn. Same job as composing a scale with a turn on the circle.

Komplexa tal: z = r(cos θ + i sin θ). Multiplicera = multiplicera r och addera vinklar.

One object, one move

Grid form — a + bi: rightward a, upward b (i = quarter turn).
Move form — stretch r and turn θ. Multiply = multiply stretches, add turns.

You already stretched and turned similar shapes. This is that move, written as one object.

Gate — four, all required

Hands-on (drag stretch or turn) is 20. Each right gate item is 20.

1. What is this tool doing?

2. Multiplying by i once does what to an arrow?

3. Multiply stretches, add turns — why?

4. Which is a real question?