A map, not a list
Windrose
Windrose · a PlaySpectrum game
Four roads. Left: Quantity (how many). Right: Space (place). Down: Structure (pattern). Up: Change — last, most machinery. Left-to-right is quantity going into space. The middle is not a fifth road. It is what we can count inside the pile we don’t know yet.
Click a box to open a written lesson. Locked stops on the list wait for 100% on the previous written lesson. Empty road = not written — we do not link it.
Path of discovery starts at counting in the core, then quantity to the left (times, parts), then out to a floor — quantity going into space. Stick and ship are later jobs that loop to a length you cannot reach, not the start of the path. The map is our line drawing. It is not a scan of anyone’s poster.